Iron Man VR - Camouflaj Armor

Camouflaj Armor for Iron Man VR created for Camouflaj Studio 2018-2020.
I joined the project shortly after the previous artist had departed the studio and assumed all Iron Man and Tony Stark related duties from base model all the way through final game implementation. The base model required significant changes for a final in-game first person player experience. I re-concepted the hands, reworked the arms and gauntlets, created all textures and materials and oversaw all outsourced items. Base model created by Chris Coleman. Light and Heavy gauntlets concepted by Matt Kohr and outsourced for creation. Color concepts by Riley Dannenbring, Iron Man concept by Adi Granov. Modeled in 3DS Max, textured in Substance Painter, rendered in Unity.

Rendered in Unity

Rendered in Unity

Base gauntlet variation rendered in Unity

Base gauntlet variation rendered in Unity

Light gauntlet variation rendered in Unity

Light gauntlet variation rendered in Unity

Heavy gauntlet variation rendered in Unity

Heavy gauntlet variation rendered in Unity